Patch Notes #3
Spellrift » Devlog
QOL:
- Made player movement a bit snappier while allowing flexibility for incorporating physics events like explosions into the movement
- Can no longer make lobbies with player limit <2 or >20
- Player and lobby names have been capped at 10 and 16 characters
- Jump pad ambience can't be heard from as far away
Balancing:
- Lightning has a slightly faster rate of fire
- Lightning projectiles move much faster
Bugfixes:
- Fixed a lighting issue that was causing huge lag. Other similar issues may be present. More testing on different systems is needed
- Fixed broken spike pit
- Lightning can no longer be heard from any distance
Files
WebBuild(23).zip Play in browser
51 days ago
Spellrift
Brawl with friends online in an underground wizard fighting ring!
More posts
- Patch Notes #252 days ago
- Patch Notes #156 days ago
- Devlog 3: Bringing Some Colour to the Game57 days ago
- Devlog 2: Back to Basics with Movement58 days ago
- Devlog 1: Fixed the Lightning!59 days ago
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