Devlog 3: Bringing Some Colour to the Game
Spellrift » Devlog
- We gave the players random colours when they join instead of all of them being blue. In the future we plan to make it possible to select your own colour.
- Obviously the player'slook sensitivity is insanely high. We've lowered it as a temporary solution while we work on adding a settings menu.
- Internally, we've restructured our files into a better system which should make navigating and updating the project easier in future.
- More balancing stuff. Reduced fire rate of the fireball and greatly increased lightnings damage
- Players now briefly turn red when hit
Spellrift
Brawl with friends online in an underground wizard fighting ring!
More posts
- Patch Notes #379 days ago
- Patch Notes #280 days ago
- Patch Notes #184 days ago
- Devlog 2: Back to Basics with Movement86 days ago
- Devlog 1: Fixed the Lightning!87 days ago
Leave a comment
Log in with itch.io to leave a comment.