Devlog 3: Bringing Some Colour to the Game
Spellrift » Devlog
- We gave the players random colours when they join instead of all of them being blue. In the future we plan to make it possible to select your own colour.
- Obviously the player'slook sensitivity is insanely high. We've lowered it as a temporary solution while we work on adding a settings menu.
- Internally, we've restructured our files into a better system which should make navigating and updating the project easier in future.
- More balancing stuff. Reduced fire rate of the fireball and greatly increased lightnings damage
- Players now briefly turn red when hit
Spellrift
Brawl with friends online in an underground wizard fighting ring!
More posts
- Patch Notes #3Sep 24, 2024
- Patch Notes #2Sep 23, 2024
- Patch Notes #1Sep 19, 2024
- Devlog 2: Back to Basics with MovementSep 17, 2024
- Devlog 1: Fixed the Lightning!Sep 16, 2024
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