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Keep Him Alive(Post LD Version)
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Devlog
Devlog #7
May 16, 2020
by
Convg
#devlog
7th post LD version. Nothing much, just minor changes. CHANGELOG: Old man speed buff. Old man takes damage when he leaves the screen...
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Devlog #6
May 14, 2020
by
Convg
1
#devlog
Pretty big update. Some much requested features coming. CHANGELOG Better, more natural and more varied sword sound. Healthbars! 2 more levels. A secret. The first to find it gets a downloadable versio...
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Devlog #5
May 06, 2020
by
Convg
#devlog
5th post LD version. Minor changes only CHANGELOG: new sound effect for the sword player damage nerf(would love some feedback on whether or not it's too much)...
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Update #4 Is Ready Now
April 27, 2020
by
Convg
Managed to Upload the Build...
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Update #4 Delay
April 27, 2020
by
Convg
Sorry, I can't upload the build. I'll try again later...
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Devlog #4
April 27, 2020
by
Convg
#devlog
4th post LD version. Not much today. Just added a sword sound(not great, will probably replace it later). Changelog: Added a sword sound. That's literally everything new today...
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Devlog #3
April 26, 2020
by
Convg
#devlog
Third post LD version. This brings a new level, old man speed buffs, lowered sword circle damage, and enemies now go to the center of the room when the player leaves. Changelog: 1 new level old man mo...
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Devlog #2
April 25, 2020
by
Convg
#devlog
Second post LD version. Sorry I didn't have time for a level today, I was too busy working on adding the sword circle attack. I was trying to balance it so it is easier to learn but the standard sword...
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Devlog #1
April 24, 2020
by
Convg
#devlog
First post LD version. Changelog: new level better looking two-way sword animation easier enemies: knockback, removed collision fixed the "old man death" bug changed death screen text increased view d...
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