Devlog #5
Keep Him Alive(Post LD Version) » Devlog
5th post LD version. Minor changes only
CHANGELOG:
- new sound effect for the sword
- player damage nerf(would love some feedback on whether or not it's too much)
Files
PostBuild (3).zip Play in browser
May 06, 2020
Keep Him Alive(Post LD Version)
Status | Prototype |
Author | Convg |
Genre | Adventure |
Tags | Ludum Dare 46 |
Languages | English |
More posts
- Devlog #7May 16, 2020
- Devlog #6May 14, 2020
- Update #4 Is Ready NowApr 27, 2020
- Update #4 DelayApr 27, 2020
- Devlog #4Apr 27, 2020
- Devlog #3Apr 26, 2020
- Devlog #2Apr 25, 2020
- Devlog #1Apr 24, 2020
Comments
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Thanks for still commenting. It's really helpful! I'll see if removing knockback on the RMB attack is better :)
Sound for the sword is not very good, it's too loud and more like a fast noise. Combat still isn't very interesting, because enemies can be defeated by standing still and clicking RMB.